tag:blogger.com,1999:blog-5978872402902585321.post-33552212063417358842008-02-27T17:26:00.000-08:002008-02-27T17:26:00.000-08:002008-02-27T17:26:00.000-08:00Actually, I think chris's post is in the spirit of...Actually, I think chris's post is in the spirit of Duchamp's urinal, which he used to say "Art is what I say it is." <BR/><BR/>Games can be interpreted and analyzed just as well as movies, even though both are entertainment.<BR/><BR/>Symbolism and metaphors can easily be abused, but they can be found anywhere. As countless analyses have shown, even advertising has metaphors and symbols. And where you have metaphors, you have inherent implications about what is good and bad, as <A HREF="http://www.engadget.com/2006/07/06/sony-under-fire-for-racist-advertising/" REL="nofollow">this PSP ad</A> shows (which hard to believe it wasn't intentional).<BR/><BR/>Modern art has one recurring theme: art can be whatever we want it to be, whether it's soup cans, urinals, elephant dung, or games.guttertalkhttp://www.blogger.com/profile/11291384684736393643noreply@blogger.com